Code.org turning the ashes of ‘Flappy Bird’ into a phoenix of coding education
The wildly simple yet infinitely frustrating game Flappy Bird is no more, though it continues to live on in countless clones. Now Code.org, the non-profit aimed at teaching people how to write code, has created a tool to make your own Flappy Bird game while learning some code at the same time.
To think, he took it down because of all the negatives surrounding the game… He’s done more good than he believes.
finally finished this! mushroom girl woke up a robot
I’ve always been a sucker for utilitarian design.
The Company of Myself is a moody little puzzle game where you play as a hermit and learn a little about his life. Heavily inspired by other puzzle games, but still substantially unique in style, execution and design. Luka Marcetic made the art and animation, David Carney wrote the music and Eli Piilonen did everything else.
I literally just fought this boss today, and the ancient graphics are somehow gorgeous.
I wonder if I’m the only one who feels this way, but it seems every indie games bundle for about the last year has had exactly one game that I want, and 4-8 that I would never play. I guess it’s a kind of blessing, since I have too many games and not enough money, so I shouldn’t be buying bundles anyway, but still.
(BTW, if you’re curious, it’s Arcane Worlds that I want from this one.)
I purchased Bleed a while ago and it was short, but very fun to play. I barely scratched the surface of its skill cap, too.