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Learning my way through a game design degree I know how much work that goes into creating a video game. I respect that Rebirth will be released when you're happy that it's done. Did you and your team go through an intensive production schedule? Did you draw up any type of design document? It would be interesting to know how a successful game developer approaches creating a video game. Keep up the good work!

edmundmcmillen:

almost all of rebirths foundation was already made so starting the game and rebuilding it to the point it is now didnt take them much as far as design goes.. because they just needed to re create an existing game.

but for all the new content i drew up design pages for each new item, enemy and feature. i post them on the isaac blog when i show new items. 

Reblogged from: killscreen Notes: 288 4/9/14 — 3:18pm View Notes: Just this Post Filed under: #samus aran  #metroid  #fanart  #brakken 
gamingonabudget:

Save 75% off They Bleed Pixels ($2.49) at Greenman Gaming

This game is beautiful, everybody go exchange your worth for it!

gamingonabudget:

Save 75% off They Bleed Pixels ($2.49) at Greenman Gaming

This game is beautiful, everybody go exchange your worth for it!

Saw it, enjoyed it, here’s a neat movie poster by Paolo Rivera.

Saw it, enjoyed it, here’s a neat movie poster by Paolo Rivera.

Violence solves everything.

Violence solves everything.

tysonmurphy:

Wow, thanks everyone for the response on these Disney studies! I’m learning a lot doing them, so I’ll probably keep going :)  Here’s one from 101 Dalmatians 

tysonmurphy:

Wow, thanks everyone for the response on these Disney studies! I’m learning a lot doing them, so I’ll probably keep going :)  Here’s one from 101 Dalmatians 

dotcore:

Kill Fruit.by Calvin Wu.
Available on Society6.

dotcore:

Kill Fruit.
by Calvin Wu.

Available on Society6.

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